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Overview[edit | edit source]
Each faction employs special unit types, differing mainly in the following properties:
- Ability to fight on certain terrains (e.g., Barbarian units perform better in forest whereas Roman-faction units are better on flat terrain)
- Attack and defense strength, which is directly linked to their training (e.g., Romans are generally stronger, their organized fighting style making them superior to Barbarians)
- Movement points on different terrains (e.g., Barbarians can move faster through forest and swamps)
Each faction has three types of infantry and three types of cavalry units.